Microsoft has always been PC gaming’s greatest obstacle

Ages of empire
 A screenshot of the new Fable, showing the hero approaching a giant stone head set in the mouth of a cave.

In the wake of Microsoft’s latest decision to lay off, kick out, and otherwise terrorise its stable of game developers, onlookers were understandably outraged. If you've been a PC gamer for the past twenty years, there was probably a secondary feeling: one of familiarity. 

If you predominantly play on PC, Microsoft has always been a force that destroys your favourite developers and makes the experience of playing your favourite games worse. You don't even have an era of BMX helmets and neon green consoles to look back fondly upon; instead your memory is filled with Games For Windows Live error messages and all the other studios Microsoft cut down.

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Feature / Microsoft
Jeremy Peel

Jeremy Peel

Jeremy Peel is an award-nominated writer, podcaster and videogame consultant of 15 years' experience, which makes him an old fart in journalist years. He loves Deus Ex with all his heart and tends to side with Tracer Tong at the end these days.