Jank Mail: Capcom, Highguard and an unplayable classic
Another week draws to a close, which means another collection of articles appeared on this fine website. Graham expressed the history of PC gaming in two delivery games, told his son The Parable Of Molyneux and stayed up late coding a dark mode for the website. I got a Warhammer expert to retcon kawaii Space Marines into the Warhammer 40k canon, and Brendy listed the best salesman in PC games, motivated by his disdain for Leon Kennedy’s James Bond-ass product placement. On Total Playtime we chatted a bit about the Next Fest demos we'd played, none of which cracked the top ten so our hipster status endures.
Beyond these delicately yellow-tinted walls, there was some good game news: Marathon is doing well, Slay The Spire 2 is doing amazingly, Resident Evil 9 is doing even better and is also a PC game now, because Capcom is increasingly a PC publisher. Chun-Li, welcome to the resistance. In bad game news Highguard threw in the towel and is shutting down, although the remains of the dev team crunched out a final update for the sendoff. When the lights go out it will have lasted 46 days in total, which is 31