Jank Mail: Blinx awakening

This week in PC gaming
Box art for Blinx: The Time Sweeper
It wasn't possible to be cool in 2002 without googles or wrap-around sunglasses.

Graham went camping and lived, and he’s so drunk on success that now he’s going on holiday. His parting words were some games you can play this weekend. Brendy remains but is all tuckered out after his consideration of megastructures:

The same human absence is there in Nier Automata's peopleless ruins, in Stray's domed and sunless city. I don't know if these are big enough qualify as megastructures, but they certainly feel like them. On the other hand, I barely count the Dyson Spheres and habitat craft of Stellaris as megastructures. Not only are there too many people hanging around, but the perspective is all wrong. In Hypogea and Metal Garden you are a small being looking up, but in Stellaris you are a god looking down. For a megastructure to truly hit, the sense of scale must land on you like a ton of cement from above and beyond. For something to feel big, you have to first feel tiny. 

Jeremy Peel considered the megastructure, or at least magnificent structure, of Boiling Point, which means I have to mention the song that plays during the installation process and nowhere else in the game. This was 2005, remember, so money was spent on writing the song, commissioning the musicians and getting them into a recording studio; none of this AI nonsense. We used to be a (fictitious; broken) country. 

Nic Ruben reviewed Sol Cesto, a game which I was not aware of but now want to play: 

I love how bloody dungeony this all is. Everything is either elusive, expensive, a bit shit in ways you can imagine a fickle god getting a mild chuckle out of, or is some variety of monkey's paw, bottle imp, or that time Beat Saber added 3D stages but only for Imagine Dragons.  

In this week's Total Playtime we got the whole gang together to consider Playstation killing discs, Peter Serafinowicz being in Elden Ring, and Alice's calm and considered responses to people disagreeing with her Dungeon Crawler Carl review.

Outside our walls, Zenimax Online joined id in proclaiming that the crushing layoffs are fine actually because the studio is the same size it was several years ago, when games were smaller and took fewer people to make. We separately learned that the person who took over running the studio after the previous person was fired, was fired, and while the survivors are doing their best to keep the lights on it is not looking great over there. 

The Bethesda worker’s union claimed that last week’s announcement of some new Fallout games to release at some unspecified point in the future took place at the same time a number of unionised workers were told their jobs were ending right now. Noted source of credibility A Spokesperson said that the layoffs will not affect Elder Scrolls 6 or the Oblivion remake and also they weren’t being forced to say everything was fine, which seems like something somebody being forced to say everything is fine would say. Realising that it was losing the discourse battle, Microsoft leapt into action and announced ad-supported game streaming and Blinx: Time Sweeper for PC, so you can tell they’ve got their top minds working on this.

Technology news: you can now get free games in your Amazon Prime as part of Amazon’s grand unification of everything that unites Fallout games. Fallout TV show and drop-shipped Fallout merch into a single terrifying panopticon. The new version of Unity has a revolutionary new feature that means it doesn’t break things made in the previous version of Unity. Games are bad because of fear. The post-Burnout people are making another post-Burnout game but with a new studio and Patreon funding

There is now an online archive of the charmingly standard-definition early days of E3, although it peters out around the turn of the millennium so there’s no chance of seeing me in any of the footage and that’s why I feel safe in linking to it. The EU said it is totally fine for Saudia Arabia to own EA but some US states have paused Paramount owning Warner Bros.  

Zero Parades didn’t sell all that well and you know what that means. Thick as Thieves also didn’t sell so it’s not getting any more updates. CliffyB got sober and now he wants to make games again but not PvP ones, a lesson that more publishers should learn and Bethesda apparently already has. Hasbro’s commitment to making big expensive videogames has gone the way of all attempts at making big expensive videogames. Vichy GTA Wiki was accused of plagiarising Noble GTA Wiki.

Let's take it to the comments. Hypertexthero wants games for change in last week's Lie-In:

There’s still lots of smoke from the wildfires in Canada over West Michigan, and the thing I read that stayed with this week was this, by artist Tone Bjordam:      If the economy collapses, society and nature might still survive.      If society falls, it takes the economy with it yet nature can still survive.      But if nature: the ecosystems of the planet, the biodiversity, and the climate as we know it today collapses, then everything falls apart.      The social and economic systems we have built cannot exist independently from the environment. Therefore, in a conflict between these three systems, nature must always come first.  I wish more people would make games about this. Maybe a shooter like Ghost Recon where the enemy is a massive mining or logging or animal farming or data center or immigration enforcement corporation, and the figurehead psychopaths and megalomaniacs that lead them, instead of the usual nationalism crap. Watch Dogs: Legion was one. More, please.

Qorgyle added to the pantheon of "bugs that make you want to play the game" with their memories of Boiling Point:

I tried playing this, but the "?dynamic?" "?faction?" system meant that every time I left a town, some sort of 3 way fight would erupt and inevitably include flying jaguars, and I'd always get caught in the crossfire. It was gloriously janky.  It may have also taken 15 minutes to load, which made crashing or restarting quite the chore. Still, was glad to have participated in the experiment!

Sarfrin appreciates literature, as experienced in the Sol Cesto review.

Enjoying the mental image of the English Channel filled with milk jelly.

That's all for this week. Go and play some PC games.

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Jon Hicks

Jon Hicks

Jon is Editorial Director of GamesIndustry.biz. He has previously managed a lot of games websites and worked at a lot of live events. He contributes to Jank in his spare time and doesn't cover anything here that he's covered at work.