What you could play this weekend

Three games with colours
What you could play this weekend

I survived my camping adventure and am now barrelling head first into the school summer holidays, with flights booked to visit family next week. Before that happens I've got one weekend spare to queue up some Jank articles and play some videogames. Let's decide what I should play.

You can help. Tell us what you're playing in the comments down below.

MARVEL Tōkon: Fighting Souls

Captain America bishes Danger with his shield against the backdrop of a cinema marquee.

I'm not really into fighting games or Marvel, but a lack of genre interest has never stopped me playing an Arc Systems Works game in the past. They have tremendous artists and animators, and bringing all their talent with colour and keyframes from their Guilty Gear series works to breathe new life into characters made mundane by the movies. Fighting Souls doesn't launch until early August, but it's in open beta now.

Go-Go Town!

Two cute characters fish in a pond surrounded by grass and palm trees.

A cute, toy town Animal Crossing-like in which you gradually bring a town to life by tidying, fishing and running errands for the locals. It differs from most of its inspirations in two ways: its set in a more bustling urban environment rather than a pastoral village, and it eventually leads you towards automating the odd jobs by putting the townspeople to work for you. It's got split-screen co-op, too.

Wabisabi SushiDerby

Sushi with legs run across countertops in a restaurant.

Do you want to play Umamusume: Pretty Derby but don't want the other people in your life to see the anime horse girl game? Wabisabi SushiDerby has a similar core loop in which you run races to earn stat increases and then invest those stats back into the next race, except here your galloping steeds are sushi. Now you can look your significant other in the eye with pride when they hear you cheering for your best nigiri.

Or you could play Halo again, a sentence which has also been true every day for the past twenty-five years.

Tell us what you are playing below, in the internet's best and only comment section.

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Graham Smith

Graham Smith

Graham is a former editorial director of Rock Paper Shotgun and editor-in-chief of PC Gamer. He has now been a games journalist for over twenty years, and retains a bottomless appetite for playing new games and tinkering with old ones.