Podcast

It is like when you read an article but with your ears.

Total Playtime: Five Or Six ETs Could Tear Joe Rogan Apart

An unexpected reminder of Barry Manilow

It’s an emergency episode this week: both Alice and Brendy were away, so I had to dial in from Vegas to assist Nate in judgement of the main news events. This lead to some sub-optimal audio and a diminished runtime, for which I can only beg your forgiveness.

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Total Playtime: Five Or Six ETs Could Tear Joe Rogan Apart
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Other errors include misrepresenting how mobile game advertising works and incorrectly saying that Frank Oz puppeteered ET, when in fact ET was played by three different actors. Look, we're all trying our best here, and we do nail the segues so we’ve got that going for us. Plus: Nate takes his first steps back into Dwarf Fortress, a good-faith reading of corporations that Alice will definitely not agree with, and a terrifying demonstration of sound mixing.

You can listen to the episode right here, or find it on your podcasting platform of choice.

iTunes: https://podcasts.apple.com/us/podcast/total-playtime/id1790845149
Spotify: https://open.spotify.com/show/1jPv8y9BRzqATFT7zXRxKW
RSS: https://feeds.acast.com/public/shows/6786cf573ceecdbe85eac067
Acast: https://shows.acast.com/total-playtime

Thanks to all our current

Total Playtime: Wee Butt Mode

We might get a Duck Tales extraction shooter before GTA 6

Total Playtime is a Patreon-supported podcast about videogames, hosted by Alice Bell, Jon Hicks, Brendan Caldwell and Nate Crowley. Jank has partnered with them and we'll be posting new episodes each week.

In a rare treat this week’s episode is not talking about layoffs, but I contrived to introduce them as additional context for Pete Hines being savagely critical of what happened to Bethesda, so the narrative thread is maintained. Otherwise this is quite a good-natured look at the latest PC gaming happenings, including what turned out to be some extremely inaccurate guesses at what hackers had stolen from Rockstar, and what will doubtless prove to be extremely inaccurate guesses at what’s in Epic’s Disney-character extraction shooter.

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Total Playtime Episode 33: Wee Butt Mode
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Other highlights this week include Brendy driving up some hills and becoming troubled by them, Nate establishing himself as our resident Jeff Kaplan correspondent, and the ease with which you can Mandela Event yourself into believing just about any idiotic Gamergate-y conspiracy theory is a real thing because they’re all so ridiculous as to be plausible. 

Plus: troublesome dogs, IRL Pope

The Mass Effect Andromeda prequel has one thing to do, and does it badly

Toiling for Initiative

Total Playtime is a Patreon-supported podcast about videogames, hosted by Alice Bell, Jon Hicks, Brendan Caldwell and Nate Crowley. Jank has partnered with them to bring their premium episodes to our paying subscribers - but we’re making this episode free to all. 

Text Adventure is Total Playtime’s videogame book club, in which we read a videogame novelisation and try very hard to like it. In this episode, first released to Patrons last year, we were joined by RPS’s Edwin Evans-Thirlwell to read Mass Effect Andromeda: Nexus Uprising, the first of three novels about Bioware’s ill-fated sequel and the first chronological instalment, telling as it does the story of how the wheels came off the Andromeda Initiative well before Messrs. Ryder showed up at the start of the game. That means it’s the first Text Adventure book that isn’t forced to slavishly reproduce the events of the game, an advantage it proceeds to squander at some length. 

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Text Adventure - Mass Effect Andromeda Nexus Uprising
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The end goal is right there in the title: the uprising on the Nexus space station, the aftermath of which greets you

Total Playtime: MrBeast Big Naturals

Plus: mining sexual tension

Total Playtime is a Patreon-supported podcast about videogames, hosted by Alice Bell, Jon Hicks, Brendan Caldwell and Nate Crowley. Jank has partnered with them and we'll be posting new episodes each week.

This week we have fun (for a given value of fun) discussing Epic's mass layoffs. They got rid of a thousand actual people, for what I think are very vague reasons, i.e. Fortnite is somehow not making enough money. This seems like an impossible circumstance. Fortnite is basically a printing press that produces sheets of dollar bills with Tim Sweeney's face on.

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Total Playtime: MrBeast Big Naturals
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Maybe he should stop trying to make a shop that most people don't use because its UI is still really bad and annoying. Why isn't there a half decent way to sort the games I have? Why does the application act like me asking it to order my game library in order of purchase is a task of the same difficulty as God asking Abraham to, like, seriously murk Isaac?

We also discuss Sony's dynamic price testing, which sees the return of a much beloved beans metaphor.

Total Playtime: Stoatal Playtime; Our DLSS 5 Is ON

The slopping forecast

Total Playtime is a Patreon-supported podcast about videogames, hosted by Alice Bell, Jon Hicks, Brendan Caldwell and Nate Crowley. Jank has partnered with them and we'll be posting new episodes each week.

It's a news episode this week, and you know what that means: people getting cross about AI. The results are at least entertaining, though, starting with NVIDIA's DLSS technology which promises to yassify game characters regardless of circumstance or the artistic decisions of their creators. This is seemingly in service of photorealism, which has been the final goal of graphics card manufacturers since the days when they put weird CGI fairies on the boxes, but has never really been creatively interesting and never will be because we already know what reality looks like.

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Total Playtime Episode 31: Stoatal Playtime; Our DLSS 5 Is ON
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It nevertheless appears inevitable that the technology will be both widely available and widely used despite making the output actively worse, making it the videogame equivalent of TVs using motion smoothing by default, but in the meantime the memes have been pretty good and that's the best we can hope for in the