Quake is 30 and the mappers have gone mad
Quake is timeless. But also, technically, it is 30 years old. This eldritch ur-game is the beast rumbling beneath the skin of every first-person shooter you have ever played, and if you know what's good for you, you will sacrifice a small farm animal in honour of its anniversary this week, or maybe just an avocado. I don't want to get you in trouble.
Nobody is making a greater fuss over the birthday of the first proper 3D shooter than its diehard mappers. Even in a normal month, you'd see a steady flow of new singleplayer maps frothing to the surface, thanks to the game's immortal modding and mapping scene. Maybe a collaborative jam would plonk 10-20 maps in your lap at once. But this month is wild. Since the "Q30" festival of mapmaking began, there have been over 100 new levels. And the absolute monsters of mappery are not even finished. Here's a handy roundup of what has come out so far.
Quake 30th Anniversary 1024 jam
Every jam has a theme or a gimmick to challenge the mapmongers. In this case they had to create a map that would fit
