Brendan Caldwell

Brendan Caldwell

Brendan is a critic and games journalist with 15 years experience, and writer on a few indie games which he is honour-bound never to talk about on Jank.

The 7 best salesmen in PC games


Earlier this week I earned the disdain of not only wristwatch fans but also fans of older men, in a hyper-efficient blast of upset caused simply by pointing out that Leon Kennedy is a salesman now. But maybe this was harsh. Maybe my spitting upon the practice of product placement was unfair to the salespeople of the world, who do their part to keep the global economy afloat. Afloat, like a raft made out of Coca-cola bottles and bubble wrap drifting on the great Pacific garbage patch.

By way of apology, here is a celebration of the best salesfolks in PC games.

The Merchant - Resident Evil 4

"Hello, stranger!" says this friendly, white-eyed, hooded man in an accent that is either Cockney or Australian depending on the mood of both speaker and listener. He is a decent guy, always willing to buy or sell an egg. He wears odd clothes, is extremely desirous of jewels, and suspiciously well-stocked in harmful weaponry for someone who lives so deep in a ragged and remote part of the Iberian peninsula. Typical British expat to be honest. 

Chu-Chu - Quadrilateral Cowboy

There is a bit between levels in first-person hack 'em up

Leon S. Kennedy is a car salesman now

Stop pretending this man is cool

I have been provided a copy of Resident Evil Requiem for review purposes not by Capcom's PR team, but by my own brother, who threw the game at me at 10:30pm on a Saturday night like a £60 baseball pitched at my skull. In our family we call this a "golden spanner" - a nice surprise that fucks up your entire week's plans. But he made the error of not setting a deadline, so our review will be late.

I have played long enough to discover one important thing. It is not only a horror game, but also a big advert. The developers have delivered unto Resident Evil the overt product placement techniques of a James Bond movie. It was previously thought that Leon Kennedy was deemed too heroic and cool to leave out of this story. The truth is he was required to appear because the game needed a man to sell cars and wristwatches.

Leon Kennedy behind the wheel of his vehicle, a Porsche.
Leon S Kennedy, popular videogame hero and noted sellout.

The first advert lands almost the moment Leon appears on-screen. He's inspecting a murder scene - something is rotten in this city. But a call comes in, his handler says he should go check

The demos that didn't quite make the cut in this month's Next Fest

Our big pile of leftovers

At least twice a year we feral games journalists rummage through the bins of Steam like malnourished city foxes, looking for the best demos during Next Fest. It is a ritual of survival that we sometimes loftily call an act of curation, as if we are refined museum directors and not a gang of scurrilous weirdoes seeking sustenance from pixels. 

The upshot is that you readers get a few recommendations, a short list of cool stuff to keep an eye on. But what about all the demos we played that didn't quite pass our cryptic taste test? Surely that'd be equally useful. A "not all that" list. A "save yourself some time" list. Here are all the leftovers we chewed once and spat out. 

Altered Alma

A pixel hero slices an enemy punk in a purple tinted cyberpunk city.

Graham: I feel bad calling this a leftover, because it's a slashy-dashy-grapply metroidvania with a cyberpunk world and dating sim elements, and it feels good to play. It's somewhat reminscent of Iconoclasts, an oft-overlooked but excellent action-platformer. The problem is that the metroidvania genre has become rapidly overstuffed. I haven't finished Silksong yet and I've barely put a dent in MIO: Memories In Orbit, both of which are obviously stellar. From the

A hoverbike hurtler that always ends in a ragdoll brawl

On your bike, mate

It's Next Fest, so we're sampling as many demos as we can this week. You can download this one here.

If you don't win your race in hoverbike racing game Airframe Ultra, you might at least batter your opponent into submission with a steel pipe in the clunky physics brawl that takes place afterwards. This is, as the following GIFs will prove, a wrenchingly cool-looking racer of the much-dithered retro variety. You speed across the chunky trash textures and dangerously high bridges of a future city where all the coolest kids are into jet engine hooners and grievous bodily harm.

A GIF of a racer in hot pink flying out of a narrow tunnel and coming to a halt against a backdrop of a sci-fi megacity.
Ah, London.

You pick up glowing piles of cash as you rush through narrow passages, storm drains, and busy motorways. Bash a boost button to get some extra oomph, but bash it too much and your airframe will explode. Even going too fast for too long will make your mechacycle overheat and splutter to a grinding halt. You can jab people as you pass them, like in ye olde racing game Motorstorm. Or in my case, you can be punched in the jaw just as you are feeling like the coolest racer in town.

The player lands after a big jump and is struck by an opponent who catches up from behind.
Furious.

That's fine, there'll be time

Ready to die hot and confused? Here's a hardcore orbital warfare sim

Let them cook (their enemies)

It's Next Fest, so we're sampling as many demos as we can this week. You can download this one here.

Some interstellar navies run out of fuel in the middle of a space battle. I ran out of fuel 51 days before the battle even began. In Spacefleet: Heat Death you are given a map of solar system (well, just the Earth and the moon) and asked to hop from station to station, Lagrange point to Lagrange point, building up a fierce little gang of spacekillers so that you can survive an incoming bunch of baduns. The trouble: it is all presented like you are sitting at a computer workstation in NASA and if you don't know what Delta-V is from years of Kerbal Space Program you may as well put a giant laser to your head right now.

This is a strategy game rooted in hard sci-fi. It's the 23rd century and the Earth is swarmed by filthy spacetrash. You can buy ships and arrange them into fleets to fight or trade with many dirtbag factions - there are missile frigates, laser wielding corvettes, artillery bastards, fuel tankers, cargo haulers. They all look sort of the same, but each

What is your fondest memory of jank? 14 game devs tell us

A celebration of unintentional comedy in games

Jank, the website, is one month old. That's old enough to cry for attention. Which is what we've done. We gave this PC games blog its name out of fondness for broken but ambitious games. Jank is often the byproduct of game designers trying to bulldoze their way through realistic expectations. There are borked games and then there are borked games that exude raw zeal through ragdolling corpses or flying animals. When a game reaches for the sky, it sometimes turns the skybox inside out. 

We aren't the only ones with fond memories of jank in videogames. To celebrate our scrappy website's continued existence, we emailed a bunch of game developers and asked them a simple question: "What is your favourite memory of jank in a game?" Here's what they said.


A vault dweller runs across the wasteland, passing a red building.
You can't walk the dog if you use fast travel.

Brendon Chung, Blendo Games

(Lead designer of Skin Deep, Quadrilateral Cowboy)

"During my playthrough of Fallout 4, the fast travel system stopped working. This meant my only mode of traversal was: walking. To get anywhere, I had to hoof it. And it was great? 

"I became crazy stingy about how much stuff I was lugging around. Embarking

The best Zachlike is getting a big surprise expansion

And it's half as long as the original

Nine years after stoically engineering one of the finest puzzle games known to humanity, the creators of Opus Magnum have decided to release a chunky prequel expansion that is "around half the length of the original". God, I needed this. For anyone who fondly remembers posting GIF after GIF of their clicky-clacky solutions in the original alchemical braintickler, it is good news. Good enough to break our usual cynical binning of press releases here at Jank, and relay some of the details.

It's called Opus Magnum: De Re Metallica, and let me pause here to say it is a terrible idea to tempt fate by invoking the name of a famously litigious rock band, but never mind. We'll soon have more clonky puzzles with swivelly mechano arms.

It's going to have it's own prequel story, about a "maverick alchemical researcher" who is inventing reckless stuff which'll see him "clash with established orthodoxy, bicker with his assistant, and attract attention from the Great Houses." I enjoy the stories of these games but I imagine a lot of folks only care about cold hard facts. So know that there are three new "glyphs". Three fresh chapters of puzzles. And a difficulty level

I will break EVE Online's stupid AI chatbot

It literally cannot count

Some of you who've had to interact with customer service chatbots will doubtless know the joy of bullying them until you force a human to reveal themselves and usher the idiot robot away. I am the kind of sicko who loves to pick on machines. I will absolutely build a brick enclosure around delivery bots. My partner once had a vacuum bot and I would hoot with laughter every time I nudged it just so, causing it to get trapped under the sofa and say, in its sad sad robot voice: "wHeELs aRe StuCK". I just cannot help it. Many machines are morons and deserve to be mocked.

Eve Online just added an AI chatbot to "help" beginner players navigate its famously complex, intimidating and brutal MMO universe of hideous skulduggery. I am determined to break its spirit. 

To give you some context, the makers of the ancient and endlessly write-about-able spaceship spreadsheet game have - as is their habit - been slurping on the hot gunge of the tech billionaire class, this time in the form of generative AI hype. While previous binges have resulted in a blockchain spinoff with crypto horse manure, this time they've focused on