The Lie-In
Good morning, videogames. I have a question. Who are the videogame reviewers that, to you, have a definable point of view? I don't mean that you like their work, or that you agree with it. I mean, tell me the writers who have a coherently expressed set of aesthetic principles that they apply, resolutely and consistently, in their work? Such that you can say: that guy "hates this type of stuff", that gal "loves this type of stuff"? Maybe that "stuff" is a whole genre, or just a mode of play, a style, a trope, a design choice, anything at all, but whatever it is, it's a defining aspect of that critic's work. Alright? Alright. Now here are some articles worth reading from across the past week.
Japanese game studios have been relatively shielded from the choppy seas of the recent games industry. For This Week In Videogames, Francisco Dominguez tried to find out why.
From the outside looking in, it's a harsh indictment of Western studio culture. Due to Japan's strong labour protections that severely restrict the use of layoffs, reckless cycles of overhiring followed by layoffs never became a regular occurrence domestically. Prominent