The Lie-In
Good morning, videogames. The World Cup is now underway, which means I can spend the next several days complaining that England's opening game is on at a comfortable 9pm BST while Scotland's opening game was on at 2am. Bloody typical, isn't it. No wonder I need a lie-in today, so let's quickly gather some articles about videogames worth reading.
I love Spore, a grand and ambitious everything-game that doesn't quite work, but which is fascinating to play and to read about. For Design Room, Jay Castello interviewed Will Wright and and seven other members of its development team to put together an oral history.
"He was like, I want to do a game about all the things that had to happen for humans to exist, improbability upon improbability upon improbability," says Trottier. "I want people to have an innate, marvelous sense of how amazing it is that we ever happened in the first place. And they'll do it by experiencing one failure after another after another."
For Manifesto Jam 2026, Mike Cook writes what a lot of people need to hear.
- THE DREAM OF SELLING GAMES IS KILLING THE DREAM OF MAKING