Total Playtime

Total Playtime: Five Or Six ETs Could Tear Joe Rogan Apart

An unexpected reminder of Barry Manilow

It’s an emergency episode this week: both Alice and Brendy were away, so I had to dial in from Vegas to assist Nate in judgement of the main news events. This lead to some sub-optimal audio and a diminished runtime, for which I can only beg your forgiveness.

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Total Playtime: Five Or Six ETs Could Tear Joe Rogan Apart
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Other errors include misrepresenting how mobile game advertising works and incorrectly saying that Frank Oz puppeteered ET, when in fact ET was played by three different actors. Look, we're all trying our best here, and we do nail the segues so we’ve got that going for us. Plus: Nate takes his first steps back into Dwarf Fortress, a good-faith reading of corporations that Alice will definitely not agree with, and a terrifying demonstration of sound mixing.

You can listen to the episode right here, or find it on your podcasting platform of choice.

iTunes: https://podcasts.apple.com/us/podcast/total-playtime/id1790845149
Spotify: https://open.spotify.com/show/1jPv8y9BRzqATFT7zXRxKW
RSS: https://feeds.acast.com/public/shows/6786cf573ceecdbe85eac067
Acast: https://shows.acast.com/total-playtime

Thanks to all our current Patreons for making the podcast

Total Playtime: Half-Life 3 Review Chat

Gordon’s fitness journey

Total Playtime is a Patreon-supported podcast about videogames, hosted by Alice Bell, Jon Hicks, Brendan Caldwell and Nate Crowley. Jank has partnered with them and we'll be posting new episodes each week.

For the latest Patreon-exclusive episode of Total Playtime - shared of course with the impeccably discerning readers of Jank - there was only one possible topic: the release of Half-Life 3, to which as professional gaming opinion-havers we were granted early access.

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Total Playtime: Half-Life 3 Review Chat
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It’s a surprising release even by Valve’s eternally inscrutable standards, which makes this a particularly interesting episode as we each share our personal responses to a series of unexpected, nay, unprecedented design choices. 

I can’t really describe this without spoiling the episode, so you’ll just have to listen along to discover our reactions to things like Bluto’s Adversary, the high-protein economy of City 18, PodTides and the narrative justification for punching a hole through your own monitor. These are the experiences, and questions, only offered by this calibre of truly next-generation gaming experience.

You can listen to the episode right here, and it's also available on Patreon and Spotify.

Total Playtime: Wee Butt Mode

We might get a Duck Tales extraction shooter before GTA 6

Total Playtime is a Patreon-supported podcast about videogames, hosted by Alice Bell, Jon Hicks, Brendan Caldwell and Nate Crowley. Jank has partnered with them and we'll be posting new episodes each week.

In a rare treat this week’s episode is not talking about layoffs, but I contrived to introduce them as additional context for Pete Hines being savagely critical of what happened to Bethesda, so the narrative thread is maintained. Otherwise this is quite a good-natured look at the latest PC gaming happenings, including what turned out to be some extremely inaccurate guesses at what hackers had stolen from Rockstar, and what will doubtless prove to be extremely inaccurate guesses at what’s in Epic’s Disney-character extraction shooter.

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Total Playtime Episode 33: Wee Butt Mode
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Other highlights this week include Brendy driving up some hills and becoming troubled by them, Nate establishing himself as our resident Jeff Kaplan correspondent, and the ease with which you can Mandela Event yourself into believing just about any idiotic Gamergate-y conspiracy theory is a real thing because they’re all so ridiculous as to be plausible. 

Plus: troublesome dogs, IRL Pope beef, some very ill-advised rake-stepping

Total Playtime: Anniversary Sausage Mailbag

At last, the Z list

Total Playtime is a Patreon-supported podcast about videogames, hosted by Alice Bell, Jon Hicks, Brendan Caldwell and Nate Crowley. Jank has partnered with them and we'll be posting new episodes each week.

It has been a whole year of Total Playtime! Plus like six weeks of Text Adventure and one week where we just bailed for scheduling reasons, all of which means that the “one year anniversary” ep arrives around the sixteen-month mark. At no point did we promise to be organised or mathematically sound, and we remain very thankful to our Patreons (and the fine backers of Jank) for funding an entire year-and-a-bit of barely-focused rambling about PC games and things pertaining to them. 

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Total Playtime: Anniversary Sausage Mailbag
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With this instalment we finally hit Episode Z and with it, the final inch of runway before we have to come up with a new naming convention for the 27th Patreon episode. If you come back here in two weeks we might have done so; or we'll have just moved on to A1 or Cyrillic characters or something.

To mark this momentous occasion, we opened the sausage mailbag to answer questions from our

Total Playtime: MrBeast Big Naturals

Plus: mining sexual tension

Total Playtime is a Patreon-supported podcast about videogames, hosted by Alice Bell, Jon Hicks, Brendan Caldwell and Nate Crowley. Jank has partnered with them and we'll be posting new episodes each week.

This week we have fun (for a given value of fun) discussing Epic's mass layoffs. They got rid of a thousand actual people, for what I think are very vague reasons, i.e. Fortnite is somehow not making enough money. This seems like an impossible circumstance. Fortnite is basically a printing press that produces sheets of dollar bills with Tim Sweeney's face on.

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Total Playtime: MrBeast Big Naturals
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Maybe he should stop trying to make a shop that most people don't use because its UI is still really bad and annoying. Why isn't there a half decent way to sort the games I have? Why does the application act like me asking it to order my game library in order of purchase is a task of the same difficulty as God asking Abraham to, like, seriously murk Isaac?

We also discuss Sony's dynamic price testing, which sees the return of a much beloved beans metaphor. This, in turn, leads to an extended

Total Playtime: Sink The Business Belgrano Within You

Plus: Don't ever hire Nigel Mansell as an after-dinner speaker

Total Playtime is a Patreon-supported podcast about videogames, hosted by Alice Bell, Jon Hicks, Brendan Caldwell and Nate Crowley. Jank has partnered with them and we'll be posting new episodes each week.

Once again the crew waited for me to be away before addressing a topic that I have a lot to say about, which this week is the magical world of B2B conferences. Yes, it's another bit of high-concept nonsense and just to make it extra surreal there is a quiz about Lord of the Rings as perceived by Nate's seven-year-old daughter.

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Total Playtime: Sink The Business Belgrano Within You
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The quiz is a remarkable challenge for the listener alone to face, but the conference programming calls for your input. Alice, Nate and Brendy have all cast their dream B2B lineup, for a very specific prescription-painkiller type of dream, and are turning to the Total Playtime listeners and the Jank readers to vote on which is the best (details on that below). Plus: Quiet Egg, chasing the sock dragon, and a candidate for the Madonna of videogames who I can guarantee you will not guess in advance.

You can listen to the episode

Total Playtime: Stoatal Playtime; Our DLSS 5 Is ON

The slopping forecast

Total Playtime is a Patreon-supported podcast about videogames, hosted by Alice Bell, Jon Hicks, Brendan Caldwell and Nate Crowley. Jank has partnered with them and we'll be posting new episodes each week.

It's a news episode this week, and you know what that means: people getting cross about AI. The results are at least entertaining, though, starting with NVIDIA's DLSS technology which promises to yassify game characters regardless of circumstance or the artistic decisions of their creators. This is seemingly in service of photorealism, which has been the final goal of graphics card manufacturers since the days when they put weird CGI fairies on the boxes, but has never really been creatively interesting and never will be because we already know what reality looks like.

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Total Playtime Episode 31: Stoatal Playtime; Our DLSS 5 Is ON
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It nevertheless appears inevitable that the technology will be both widely available and widely used despite making the output actively worse, making it the videogame equivalent of TVs using motion smoothing by default, but in the meantime the memes have been pretty good and that's the best we can hope for in the grim darkness of the far

Total Playtime: Henry Rollins Pirate Accountant Simulator

Let's play Simulation Simulator

Total Playtime is a Patreon-supported podcast about videogames, hosted by Alice Bell, Jon Hicks, Brendan Caldwell and Nate Crowley. Jank has partnered with them and we'll be posting new episodes each week.

Once again we find ourselves in a situation where I, Alice, was not there to record this episode, but am here to write the description for it. I can call Jonty a big smelly poohead and there's nothing he can do about it! Haha! You should have come up with a Podcast Post Editing Simulator, Jonty. That's the theme this week: coming up with pastimes to make simulation games about, but which have not already been simulated by ambitious and fast-moving developers. It turns out there are a lot of sim games.

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Total Playtime: Henry Rollins Pirate Accountant Sim
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Nevertheless, the lads were able to come up with several concepts, as follows:

  • Philosophy Professor Simulator
  • Henry Rollins Pirate Accountant Simulator
  • Lin Manuel Miranda's Bin Man Hell Uganda
  • Left Wing Roid Monster Olympics (not the name Nate actually gave it but I feel mine is more evocative and not open to a lawsuit from Andy Samburg)
  • Local Election Sim
  • Museum Attendant Simulator