The Lie-In
Good morning, videogames. I am a little late with The Lie-In today, such that it is no longer morning as this goes live. This is because I met up with Jonty in fleshworld on Friday night and we filled ourselves with the devil's liquid. The regret on Saturday was overpowering. Now it is Sunday and I am reborn via the medium of links to good videogame writing.
Star Fox released this past week. I am currently resisting the urge to buy it, at least until I've completed a couple of other Switch 2 games that sit in front of it in the queue. For now, I enjoyed Chris Schilling's review for Eurogamer.
Conscious as I am that memory is the most unreliable of narrators, I don't recall feeling quite so exhilarated by some of these stages. Katina's mothership is more imposing than ever, spitting out fighters by the dozen. Sector X's derelict base feels enormous as you pick your way through its ruins. Take the warp route on Meteos and your destination is positively kaleidoscopic, a proper feast for the eyes. It's not too much of a stretch to suggest this is
