The Lie-In
Good morning, videogames. As you read this, I pray that I am having an actual lie-in. I must recuperate after spending all of Saturday tired and wounded, after having spent all of Friday evening fighting off the brigand Edwin from aging ad-funded webzone RPS. After several hours of struggle, he fled back into the underbrush, his devious mission unfulfilled, and his current whereabouts are unknown. I suspect we shall see him and his rotten ilk again. For now, at least, I retain the strength necessary to share some articles, videos and podcasts worth consuming from across the past week.
Sony closed down Bluepoint Games, the studio best known for remaking Demon's Souls, without them having released a new game under Sony's ownership. Nathan Brown tackled this with customary scorn in his Hit Points newsletter this week.
With new blockbusters taking longer and costing more than ever to make, and nostalgia never a more powerful currency, shuttering a proven specialist in remakes and remasters is frankly insane. Casting out a team of such deep technical expertise and, more crucially, such broad institutional knowledge — Bluepoint doesn’t just know its own tools and technology, but also those of the studios whose games
